| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Wander Prian
Art Of Explosions Hole Control
380
|
Posted - 2017.02.26 20:50:42 -
[1] - Quote
By the same logic, we should lock lowsec, nullsec and wormhole-space from anyone that isn't a criminal.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
380
|
Posted - 2017.02.26 21:06:48 -
[2] - Quote
Erich Einstein wrote:Wander Prian wrote:By the same logic, we should lock lowsec, nullsec and wormhole-space from anyone that isn't a criminal. ...if only there was a force established to do that. You missed something in your logic I think because their is no basis to that comment.
Sure there is! No law abiding person would have a reason to go to low or nullsec, so they should be required to first go criminal before they are kicked out of highsec.
It's just as arbitrary and stupid as your reasoning for keeping criminals out of highsec
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
380
|
Posted - 2017.02.26 21:13:29 -
[3] - Quote
Erich Einstein wrote:Wander Prian wrote:Erich Einstein wrote:Wander Prian wrote:By the same logic, we should lock lowsec, nullsec and wormhole-space from anyone that isn't a criminal. ...if only there was a force established to do that. You missed something in your logic I think because their is no basis to that comment. Sure there is! No law abiding person would have a reason to go to low or nullsec, so they should be required to first go criminal before they are kicked out of highsec. It's just as arbitrary and stupid as your reasoning for keeping criminals out of highsec Plenty of reasons to go there... materials, resources, faction warfare .... the list goes on. All non criminal activities
And the criminals have plenty of legal things to do in highsec. Trading, research, manufacturing for example.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
380
|
Posted - 2017.02.26 21:29:54 -
[4] - Quote
Erich Einstein wrote: Operate in null and you can have it all if you want to kill the **** out of people. But being a criminal comes with certain major trade hub sacrafices on your criminal character. Your account gives you three characters for a reason.
If criminals are banned from highsec, it should be balanced by not allowing you to go to low/null or w-space without a -10 sec status. You can have your law abiding pilot and use the other 2 characters for being in nullsec or lowsec.
Love the double-standards here btw! 
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
380
|
Posted - 2017.02.26 21:39:45 -
[5] - Quote
Erich Einstein wrote:Wander Prian wrote:Erich Einstein wrote: Operate in null and you can have it all if you want to kill the **** out of people. But being a criminal comes with certain major trade hub sacrafices on your criminal character. Your account gives you three characters for a reason.
If criminals are banned from highsec, it should be balanced by not allowing you to go to low/null or w-space without a -10 sec status. You can have your law abiding pilot and use the other 2 characters for being in nullsec or lowsec. Love the double-standards here btw!  Criminals are not banned under the logic of the original post. They would be required to monitor their status if they want to stage in highsec as gankers, that is all. If their status gets to bad, they instantly get wrecked to **** for pissing off faction police and concord so much. Then they say sorry (repair their status through tags / mission running - which also bring more importance to the economy of tags) and be more careful next time.
Criminals can be freely shot in highsec. If you don't think that the faction police is doing their job, why don't you start hunting them ?
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
382
|
Posted - 2017.02.26 23:12:05 -
[6] - Quote
Erich Einstein wrote:Teckos Pech wrote:Erich Einstein wrote:
The security status and faction police mechanic is broken. I dont need to weight targets and their habits, etc to see that. What you are saying has no bearing on my point.
You keep saying this, but you have nothing upon which to base this. You tried with suicide ganking of freighters, but clearly you have failed in that. If there is no problem, then it stands to reason it is not broken. Just read the OP.
There's no proof or anything that backs up what you are saying. Only to you don't like it. That's not a valid reason to change gameplay mechanics. It just means that you should change the way you play.
In other words:
HTFU
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
383
|
Posted - 2017.02.26 23:20:52 -
[7] - Quote
Erich Einstein wrote:Wander Prian wrote:Erich Einstein wrote:Teckos Pech wrote:Erich Einstein wrote:
The security status and faction police mechanic is broken. I dont need to weight targets and their habits, etc to see that. What you are saying has no bearing on my point.
You keep saying this, but you have nothing upon which to base this. You tried with suicide ganking of freighters, but clearly you have failed in that. If there is no problem, then it stands to reason it is not broken. Just read the OP. There's no proof or anything that backs up what you are saying. Only to you don't like it. That's not a valid reason to change gameplay mechanics. It just means that you should change the way you play. In other words: HTFU Such a wanna-be noob. Just go play eve and get wrecked.
I have no issues in killing and losing ships in glorious PVP. You on the other hand seen the have issues with non-concencual pvp, sandbox-mechanics and the whole "you aren't safe in highsec" -ideas that are the main pillars that Eve are built on.
WoW is that way -> You'll like it more.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
384
|
Posted - 2017.02.26 23:31:08 -
[8] - Quote
NightmareX wrote:NightmareX wrote:All i see here is butthurt gankers that doesn't want to get their easy life of ganking over and over in the infinite loop to be harder and being butthurt that someone have an idea on a system that actually punishes the criminals harder the more they do crimes every day, like the law enforcement always have handled criminals in the first place. And being butthurt over someone explaining you gankers that you don't understand the concept of how criminals are supposed to be treated.
I mean, you are a freaking CRIMINAL to begin with. You are not supposed to be able to continue the criminal activity that easy the more you do it. It should be harder to do the crimes the more you do it.
And this is EXACTLY what you can't even explain why it shouldn't be in the game. It doesn't affect ganking at all. It just affect the challenge of continuing doing it the more you do crimes every day. All you have as an lame excuse is that 'it's a game' and 'this is not how things works'.
News @ 11. Even though things isn't working like that now, what prevents it from being like that by changing the game for the better for everyone in the future?
Remember, a criminal is supposed to be treated as a criminal and not like it is now with the only insanely low 15 minute Concord timer. I feel that i need to quote myself here, because no one seems to be willing to counter argument what i'm saying here. I wonder why? Yes, please explain to me why criminals shouldn't be treated as criminals in EVE?
Well, since they are criminals, you could go and hunt them as the devs have made that possible? I mean, I am pretty sure that is the reason you can shoot criminals freely?
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
384
|
Posted - 2017.02.26 23:34:05 -
[9] - Quote
Erich Einstein wrote:Wander Prian wrote:
I have no issues in killing and losing ships in glorious PVP. You on the other hand seen the have issues with non-concencual pvp, sandbox-mechanics and the whole "you aren't safe in highsec" -ideas that are the main pillars that Eve are built on.
WoW is that way -> You'll like it more.
Stop saying sandbox. It is not a sandbox. It is a brand that gets very frequent updates and changes all the time based on the best interest of the game. There is a reason that gambling got wrecked, roraquals got redesigned, and everything else in this game gets changed. That is not a sandbox, that is a game like another out there in the world. Whenever the good-old-boys club uses the term sandbox, its nothing more than an attempt to discourage changes that they benefit from.
Eve is close enough to a true sandbox as possible while keeping the game healthy.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
384
|
Posted - 2017.02.26 23:35:52 -
[10] - Quote
NightmareX wrote:Wander Prian wrote:Well, since they are criminals, you could go and hunt them as the devs have made that possible? I mean, I am pretty sure that is the reason you can shoot criminals freely? How does that help to shoot the criminals when that already are to late as they in 99% of all cases have killed their target before i can do something about the criminal? This is why it should be harder for the actual criminals to continue doing it the more they do it as it's impossible to prevent a gank before it's to late for the target they are suiciding on anyways.
If your security status falls low enough, you can be shot without you having any timers on. Hence I used the word "criminal" and not " a player with criminal timers"
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
385
|
Posted - 2017.02.26 23:44:53 -
[11] - Quote
NightmareX wrote:Wander Prian wrote:NightmareX wrote:Wander Prian wrote:Well, since they are criminals, you could go and hunt them as the devs have made that possible? I mean, I am pretty sure that is the reason you can shoot criminals freely? How does that help to shoot the criminals when that already are to late as they in 99% of all cases have killed their target before i can do something about the criminal? This is why it should be harder for the actual criminals to continue doing it the more they do it as it's impossible to prevent a gank before it's to late for the target they are suiciding on anyways. If your security status falls low enough, you can be shot without you having any timers on. Hence I used the word "criminal" and not " a player with criminal timers" But how does removing a criminal for 15 minutes help in this case AT ALL when they are back doing the same thing over and over and over again every 15 mins? It's normal by human nature that the police will whoop your ass harder the more crimes you do. So why shouldn't it be the same in EVE?
The police aren't all-powerfull and they don't catch everyone, no matter how much you want to wish that to happen. Even in the safest countries in the world.
Your primary penalty for doing criminal things in highsec is CONCORD and losing security status. When your sec-status is low enough, operating in highsec gets difficult. The devs even thought about this and let the players have the ability to kill criminals in highsec! Isn't that great? You can be the police if you want to! You seem to prefer that someone else does that for you. For free. With no player interactions.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
385
|
Posted - 2017.02.26 23:47:22 -
[12] - Quote
Erich Einstein wrote:Wander Prian wrote:Erich Einstein wrote:Wander Prian wrote:
I have no issues in killing and losing ships in glorious PVP. You on the other hand seen the have issues with non-concencual pvp, sandbox-mechanics and the whole "you aren't safe in highsec" -ideas that are the main pillars that Eve are built on.
WoW is that way -> You'll like it more.
Stop saying sandbox. It is not a sandbox. It is a brand that gets very frequent updates and changes all the time based on the best interest of the game. There is a reason that gambling got wrecked, roraquals got redesigned, and everything else in this game gets changed. That is not a sandbox, that is a game like another out there in the world. Whenever the good-old-boys club uses the term sandbox, its nothing more than an attempt to discourage changes that they benefit from. Eve is close enough to a true sandbox as possible while keeping the game healthy. under that logic, you could claim that about any game
Can't think of a another game that puts so much freedom into the players hands. Scamming, ganking, spying, etc etc. Not to mention giving the players the tools to respond to those actions.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
385
|
Posted - 2017.02.26 23:49:34 -
[13] - Quote
Erich Einstein wrote:
Every criminal eventually gets caughts if their crimes get big enough...
What do you think is big enough in Eve? We are immortal space-pilots who operate beyond the empires grasp. The only thing that can keep a capsuleer in check is CONCORD and another capsuleer.
Since CONCORD is the punishment, you should be the police then? As the devs clearly have meant since you are able to shoot at criminals freely
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
385
|
Posted - 2017.02.26 23:50:22 -
[14] - Quote
Erich Einstein wrote:Wander Prian wrote:NightmareX wrote:Wander Prian wrote:Well, since they are criminals, you could go and hunt them as the devs have made that possible? I mean, I am pretty sure that is the reason you can shoot criminals freely? How does that help to shoot the criminals when that already are to late as they in 99% of all cases have killed their target before i can do something about the criminal? This is why it should be harder for the actual criminals to continue doing it the more they do it as it's impossible to prevent a gank before it's to late for the target they are suiciding on anyways. If your security status falls low enough, you can be shot without you having any timers on. Hence I used the word "criminal" and not " a player with criminal timers" Also, you get the criminal timer WHEN you attack, not when the target dies. Have some friends around if you are hauling something expensive and tank the hauler. You won't die to the first shot and now there's plenty of targets to shoot at. Sorry, you are invulnerable as long as your fleet keeps warping around.
It is also quite difficult to do anything when you are in warp, so having to constantly warp around also means that you cannot be threat.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
385
|
Posted - 2017.02.26 23:52:12 -
[15] - Quote
Erich Einstein wrote: Id be nice, but jumping from gate to gate as a fleet makes holding the fleet down impossible. Simply because the jump is to fast and invulnerability while warping. You would need a full fleet (50+) to effectively protect your freighter from getting ganked.
Last I checked, you cannot warp within 2 seconds on a destroyer and you cannot gank in a frigate, so catching the gank-ships should be possible...
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
385
|
Posted - 2017.02.27 00:05:00 -
[16] - Quote
NightmareX wrote:Teckos Pech wrote:Daichi is not a ganker. Nor am I really. I did it as part of Burn Jita events, but outside of that...not really. I'm pretty sure you all here have alt's who does that day in and out and are using the excuse that you don't do it with one character. I'm not flat out stupid if you think i'am that.
Sorry, only have this one dude and you can check the killboard-stats if you like.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
386
|
Posted - 2017.02.27 00:17:31 -
[17] - Quote
Erich Einstein wrote:
I'd be happy too, but why dont I just tell you. I have this toon which swoops the **** out of loot all over the map. I have a pvp toon that actively contributes to gank efforts, and a third toon that runs and owns citadels. I dont play favorites, but I also realize that game mechanics are not perfect and need to be fixed when they are abused or dont work effectively in preventing unbalanced gameplay.
I've yet to see any kind of proof of that unbalanced gameplay. All I see is your opinions that something is unbalanced.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
386
|
Posted - 2017.02.27 00:24:34 -
[18] - Quote
Erich Einstein wrote:Wander Prian wrote:Erich Einstein wrote:
I'd be happy too, but why dont I just tell you. I have this toon which swoops the **** out of loot all over the map. I have a pvp toon that actively contributes to gank efforts, and a third toon that runs and owns citadels. I dont play favorites, but I also realize that game mechanics are not perfect and need to be fixed when they are abused or dont work effectively in preventing unbalanced gameplay.
I've yet to see any kind of proof of that unbalanced gameplay. All I see is your opinions that something is unbalanced. How is the fact that criminal behavior is capped at faction police chasing you not proof. Once you get to this point, you can do whatever you want as a criminal without ever really being killed until you want to be killed in highsec. For gankers, this is everything you could have ever wanted.
Because that is not the cap for criminals. The players have the tools to deal with people with low enough security status in highsec, without CONCORD-response. It's just that they CHOOSE not to do anything.
Eve is set up in such a way that the players are supposed to be the worst enemy, not NPC's.
Again, show me proof that there is something unbalanced. So far all I've seen is " I don't want to use the tools that CCP gave me, CCPLS, nerf criminals."
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
386
|
Posted - 2017.02.27 00:35:42 -
[19] - Quote
NightmareX wrote:Daichi Yamato wrote:NightmareX wrote:Teckos Pech wrote:Daichi is not a ganker. Nor am I really. I did it as part of Burn Jita events, but outside of that...not really. I'm pretty sure you all here have alt's who does that day in and out and are using the excuse that you don't do it with one character. I'm not flat out stupid if you think i'am that. Nope. And how would i prove it. I can link every char i have and you'd still try to claim that i'm hiding just one more account. So whats the point? Your logic is to say that anyone who doesnt want ganking nerfed MUST be a ganker. And you wonder why we cant take you seriously enough to reply to your posts? We've been very gracious replying to your senseless tripe this far. I honestly don't mind if you can argue your case but i dont think youre even trying. Endless ganking ruins the game - How? Can you show us this somehow? Because apparently less than 1% of players leaving the game claim ship loss to be the reason. The vast majority of players leaving seemingly do so out of boredom/lack of engagement. Real Life - Is a good guide everynow and then. But only when backed up with gameplay, other wide CONCORD shouldnt be omnipotent. So what gameplay benefits will come from preventing endless ganking loops? We've asked you this, but you dont really respond to these points. Still wondering why i want to ignore you? Well, you haven't explained to me why criminals in EVE shouldn't be treated like criminals though. So if you can't answer that simple question, then don't expect anyone else to answer your questions. Maybe you should do a google search of what a criminal is and how they are treated by the law enforcement before you claim to know how a criminal is supposed to be?
You do know this is a game? Certain things are different in here, that you wouldn't do in real life. I doubt you would be going around shooting people in the face in real life, just to have fun.
Fun gameplay > copying real life.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
387
|
Posted - 2017.02.27 00:37:18 -
[20] - Quote
Erich Einstein wrote:Teckos Pech wrote:Erich Einstein wrote:Wander Prian wrote:Erich Einstein wrote:
I'd be happy too, but why dont I just tell you. I have this toon which swoops the **** out of loot all over the map. I have a pvp toon that actively contributes to gank efforts, and a third toon that runs and owns citadels. I dont play favorites, but I also realize that game mechanics are not perfect and need to be fixed when they are abused or dont work effectively in preventing unbalanced gameplay.
I've yet to see any kind of proof of that unbalanced gameplay. All I see is your opinions that something is unbalanced. How is the fact that criminal behavior is capped at faction police chasing you not proof. Once you get to this point, you can do whatever you want as a criminal without ever really being killed until you want to be killed in highsec. No you can't. Go get a -10 sec status and try flying a battle ship or a freighter around HS. Yeah, but its not strict enough. You should only be able to fly a pod or shuttle in highsec with a -10.0 status, not a potential gank ships. Lower your security status and you get to fly bigger and bigger ships. Its called being accountable for your criminal activity.
You keep saying that you are talking about criminals and ganking has nothing to do with it, yet you keep using gankers as your proof that something needs to be done about criminals... There are other reasons for players getting a low security status, not just ganking.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
387
|
Posted - 2017.02.27 00:44:29 -
[21] - Quote
NightmareX wrote:Teckos Pech wrote:If you have a 0 or positive sec status can anyone shoot you without a CONCORD response? No.
Can you shoot a -10 without a CONCORD response? Yes.
You are factually wrong. If you have 0 in sec status, nothing will happen from the faction police. If you however do a gank / suicide against someone, then Concord will first kill you and give you a 15 minute timer. Everything here is normal. Next gank you do, you will get a 1 hour timer from Concord. And everything here is still normal except that you will get a longer Concord timer for each gank you do. And so on until you will get locked out from entering high sec in a ship except for a shuttle for a whole day. Yeah, let's say you can do 4-5 ganks every day before you get locked out from entering high sec in a ship except for a Shuttle. And if you do the gankings that lowers your security status, then the faction police should be much harder against you the lower your security status is. Because of that, you have to work for your security status to be able to avoid an evantually brutal faction police. The whole point is that you shouldn't be able to enter high sec in a fitted ship, or a ship (except for a Shuttle) at all if you have a low enough security status to begin with. Yes, if freighter pilots have to use a bunch of alt or others to be able to do their business, then you should also be forced to use alts or other friends to get a new ship that you have bought in Jita out of Jita to be able to continue doing your ganks. Doesn't that sounds fair?
Should we also ban people with positive sec-status from lowsec,null and w-space due to arbitrary reasons because I don't like them being there? Wouldn't that be fair?
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
387
|
Posted - 2017.02.27 00:46:58 -
[22] - Quote
Erich Einstein wrote:Teckos Pech wrote:Erich Einstein wrote:
Its not worth it to boat around a svipul fleet that matches the size of goons ganks squad just to protect your lonely freighter who is trying to make 10mil isk per contract.
Good thing you don't need too.  Yeah, just pay for a scout account, and a webbing account, and you are all set. Oh and preferably three monitors, maybe another freighter account incase you have to pickup your ganked loot. Obviously there is risk as a freighter but gankers treat highsec like the wild west because faction pilots are pussies and the sercuity status system is a joke.
Gankers work as a team or are multiboxing several accounts. If they want to do it well, they will be subscribed accounts. You are complaining that you need 3 accounts to counter 15 accounts...
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
387
|
Posted - 2017.02.27 00:48:05 -
[23] - Quote
Erich Einstein wrote:Wander Prian wrote:NightmareX wrote:Teckos Pech wrote:If you have a 0 or positive sec status can anyone shoot you without a CONCORD response? No.
Can you shoot a -10 without a CONCORD response? Yes.
You are factually wrong. If you have 0 in sec status, nothing will happen from the faction police. If you however do a gank / suicide against someone, then Concord will first kill you and give you a 15 minute timer. Everything here is normal. Next gank you do, you will get a 1 hour timer from Concord. And everything here is still normal except that you will get a longer Concord timer for each gank you do. And so on until you will get locked out from entering high sec in a ship except for a shuttle for a whole day. Yeah, let's say you can do 4-5 ganks every day before you get locked out from entering high sec in a ship except for a Shuttle. And if you do the gankings that lowers your security status, then the faction police should be much harder against you the lower your security status is. Because of that, you have to work for your security status to be able to avoid an evantually brutal faction police. The whole point is that you shouldn't be able to enter high sec in a fitted ship, or a ship (except for a Shuttle) at all if you have a low enough security status to begin with. Yes, if freighter pilots have to use a bunch of alt or others to be able to do their business, then you should also be forced to use alts or other friends to get a new ship that you have bought in Jita out of Jita to be able to continue doing your ganks. Doesn't that sounds fair? Should we also ban people with positive sec-status from lowsec,null and w-space due to arbitrary reasons because I don't like them being there? Wouldn't that be fair? didnt we already have this conversation...
We will keep having the same conversation until you make the proof appear to back up your claims of "unbalanced gameplay"
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
387
|
Posted - 2017.02.27 00:52:28 -
[24] - Quote
NightmareX wrote:Wander Prian wrote:Should we also ban people with positive sec-status from lowsec,null and w-space due to arbitrary reasons because I don't like them being there? Wouldn't that be fair? No, because low sec and 0.0 space doesn't have the same restrictions as high sec have. High sec does have tons of rules that doesn't exists other places, because high sec is supposed to be a relatively peacefull place and not Chinatown. Yes ofc, you can still do crimes in high sec, but it shouldn't come without harsh consequences for keep doing the crimes.
You are less likely to die in highsec than you are in anywhere else in Eve, with the exception of trade-hubs (if you are carrying too valuable cargo in a ship that isn't tanked enough)
People pay for breaking the rules of highsec. You cannot run from CONCORD. Low security standing limits what they can do in highsec as well. Not to mention giving YOU the ability to shoot at criminals for free. Yet that is not enough for you. If you think that criminals need to be banned from highsec, why should you be allowed to freely travel to lowsec or null? Shouldn't the NPC's stop you from going there as only criminals live there?
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
387
|
Posted - 2017.02.27 00:53:37 -
[25] - Quote
Erich Einstein wrote:
please... keep the thread going so that it gains more tracking and attention. I dont mind because the first thing that is read is the OP.
And then people will laugh out loud, comment how big of an idiot you are and go back to another thread that actually makes any damn sense (very few of those around lately... Must be something in the air after burn jita)
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
388
|
Posted - 2017.02.27 00:56:47 -
[26] - Quote
NightmareX wrote:Wander Prian wrote:NightmareX wrote:Wander Prian wrote:Should we also ban people with positive sec-status from lowsec,null and w-space due to arbitrary reasons because I don't like them being there? Wouldn't that be fair? No, because low sec and 0.0 space doesn't have the same restrictions as high sec have. High sec does have tons of rules that doesn't exists other places, because high sec is supposed to be a relatively peacefull place and not Chinatown. Yes ofc, you can still do crimes in high sec, but it shouldn't come without harsh consequences for keep doing the crimes. You are less likely to die in highsec than you are in anywhere else in Eve, with the exception of trade-hubs (if you are carrying too valuable cargo in a ship that isn't tanked enough) People pay for breaking the rules of highsec. You cannot run from CONCORD. Low security standing limits what they can do in highsec as well. Not to mention giving YOU the ability to shoot at criminals for free. Yet that is not enough for you. If you think that criminals need to be banned from highsec, why should you be allowed to freely travel to lowsec or null? Shouldn't the NPC's stop you from going there as only criminals live there? Still doesn't change the fact that criminals should be treated like criminals and not like teddybears farting around doing whatever they like to do without any consequences on continuing dpoing the crimes.
There are consequences. Just that you choose not to take advantage of those (shoot them) doesn't mean they aren't there. CCP has given you the tools to take care of criminals in highsec, but if you let them be, it's your own damn fault. This isn't real life, this isn't WoW. If you feel like something needs to be done, then DO IT. Don't expect the game to do it for you.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
388
|
Posted - 2017.02.27 00:59:11 -
[27] - Quote
This thread is nothing more than a thinly-veiled "nerf ganking" thread.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
388
|
Posted - 2017.02.27 01:03:26 -
[28] - Quote
Teckos Pech wrote:Wander Prian wrote:This thread is nothing more than a thinly-veiled "nerf ganking" thread. Well, and lock criminals out of HS. Basically turn HS into a carebear wasteland of boring and mind numbing. Sure to get the numbers logging in up. 
Basically lock everyone that is or could be a threat out of "their space" so they can do whatever idiotic thing comes to mind because, hey it's highsec, it should be SAFE
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
388
|
Posted - 2017.02.27 01:12:23 -
[29] - Quote
NightmareX wrote:Teckos Pech wrote:Not true. What if one commits their criminal acts in LS? You want to effectively lock them out too. And maybe you should re-read the OP. If their crimes have been done in low sec, things should be like it is now. Nothing is needed to be changed there. We are however talking about the crimes you have done in HIGH SEC. Then it will be something else.
Last I checked, it was about criminals in general. Nowhere does it state it only applies to crimes commited in highsec.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
389
|
Posted - 2017.02.27 01:19:07 -
[30] - Quote
Erich Einstein wrote:Wander Prian wrote:NightmareX wrote:Teckos Pech wrote:Not true. What if one commits their criminal acts in LS? You want to effectively lock them out too. And maybe you should re-read the OP. If their crimes have been done in low sec, things should be like it is now. Nothing is needed to be changed there. We are however talking about the crimes you have done in HIGH SEC. Then it will be something else. Last I checked, it was about criminals in general. Nowhere does it state it only applies to crimes commited in highsec. That would basically make 2 different kinds of criminals, while both would have the same standing. Which would mean a special-case coding, which is terribly crude and CCP doesn't like doing that, meaning not gonna happen (This is just a "what if" since I've yet to see zero proof of this "issue") Crimes are crimes if the system you are in says they are crimes. Although pirating in lowsec is a popular thing to do, the game wants to discourage your from podding in lowsec and attacking people unless you have reason to on gates and stations.
The game also discourages you from shooting another in highsec, unless you are at war or they have a suspect/criminal timer or a low enough sec-status. The players also discourage hauling too expensive amounts of loot in a single ship by suicide-ganking ships, yet for some reason, the haulers just keep packing it all in to one ship time and again...
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
391
|
Posted - 2017.02.27 10:30:14 -
[31] - Quote
NightmareX wrote:Nat Silverguard wrote:NightmareX wrote:Jonah Gravenstein wrote:No need to answer because it's a hypothetical that will never happen, greed and laziness being an all to common trait amongst people who do stupid stuff with freighters.
You don't want to answer it because it makes your gameplay of ganking others a bit harder the more you do it. OMG changes are bad, right? And the fact that you use the lame excuse of 'dumb freighter pilots' all the times says me that you are using that argument to make it looks like you all are doing the right things, just because of dumb freighter pilots. You don't even have evidences to show that they infact are dumb to begin with. You just use it because you can. any JF fitted with istab, sheild power relay, CPU upgrades, power diagnostics, reactor control and of course exp cargohold and carries more than 6B isks are s2pid people therefore needed to be taught a lesson and die, period. So the freighter pilots is just stupid for doing their job of transporting alot of stuffs which a freighter is made for in the first place? OK    .
Last I checked, even a fully-tanked freighter can haul more stuff than any other ship in the game, so it doesn't stop you from doing the intended job.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 10:43:34 -
[32] - Quote
NightmareX wrote: Still, you are still downgrading the freighter for what it's main purpose is for that. And that's just stupid.
Do you see we in MC fit our Machariels for only agility and speed just because we have to go through Uedama to be able to get to a low sec system we are going to have a fight in just to be on the safe side of not getting ganked in Uedama?
Ofc not, because a Machariel is a PVP ship and should be fitted like a PVP ship when you are going to enter a fight. Same appies to the freighters. They will fit their ships for what the intention for the ship is, aka transporting alot of things.
Even the haulers need to be prepaired for PVP. Don't fly what you cannot afford to lose and all that. It's all part of how Eve works. There are risks and there are rewards. You are supposed to balance those. If you undock in a freighter that is fitted with max cargo and filled to the brim, you take a huge risk, but your rewards are also larger. If you are willing to risk it, you should be prepaired to face the consequences of that action. Not cry for CCP to change the mechanics when you lose the ship in a ball of fire.
CCP gives you the tools to manage your risk/reward ratio, but you throw those tools out of the window and then cry to CCP saying you don't have any tools to work with. There's a difference on what you CAN do and what you SHOULD do.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 11:01:32 -
[33] - Quote
NightmareX wrote:Wander Prian wrote:NightmareX wrote: Still, you are still downgrading the freighter for what it's main purpose is for that. And that's just stupid.
Do you see we in MC fit our Machariels for only agility and speed just because we have to go through Uedama to be able to get to a low sec system we are going to have a fight in just to be on the safe side of not getting ganked in Uedama?
Ofc not, because a Machariel is a PVP ship and should be fitted like a PVP ship when you are going to enter a fight. Same appies to the freighters. They will fit their ships for what the intention for the ship is, aka transporting alot of things.
Even the haulers need to be prepaired for PVP. Don't fly what you cannot afford to lose and all that. It's all part of how Eve works. There are risks and there are rewards. You are supposed to balance those. If you undock in a freighter that is fitted with max cargo and filled to the brim, you take a huge risk, but your rewards are also larger. If you are willing to risk it, you should be prepaired to face the consequences of that action. Not cry for CCP to change the mechanics when you lose the ship in a ball of fire. CCP gives you the tools to manage your risk/reward ratio, but you throw those tools out of the window and then cry to CCP saying you don't have any tools to work with. There's a difference on what you CAN do and what you SHOULD do. Yeah, they have to prepeare their freighter for PVP if they intentionally are going through low sec or 0.0 space. That's logic. But we are still talking about freighters in high sec that should be able to do their business with the right ship intended for their job with the right setup intended for the job relatively safely in high sec without having to get ganked every 15 minutes by criminals who doesn't get any more consequences the more they gank. That's not fair for those who endlessly gets ganked.
https://forums.eveonline.com/default.aspx?g=posts&t=491023&find=unread
"Be able to afford a loss
* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.
Consent to PvP
* You consent to PvP when you click "undock". * You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. * In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. "
You are supposed to be prepaired for PVP when you undock, no matter what the security status of the system is.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 11:24:59 -
[34] - Quote
NightmareX wrote:Wander Prian wrote:Even the haulers need to be prepaired for PVP. Don't fly what you cannot afford to lose and all that. It's all part of how Eve works. There are risks and there are rewards. You are supposed to balance those. If you undock in a freighter that is fitted with max cargo and filled to the brim, you take a huge risk, but your rewards are also larger. If you are willing to risk it, you should be prepaired to face the consequences of that action. Not cry for CCP to change the mechanics when you lose the ship in a ball of fire.
CCP gives you the tools to manage your risk/reward ratio, but you throw those tools out of the window and then cry to CCP saying you don't have any tools to work with. There's a difference on what you CAN do and what you SHOULD do. Prepearing for PVP is not the same as having to prepeare to get ganked all day long by gankers who will kill you anyways. Doesn't matter how much you try to PVP fit a freighter as the gankers will just bring enough ships to kill you anyways once they have scanned your ship where they see your fittings. The tools CCP have now to manage the risk vs reward specially when it comes to preventing getting ganked all day long without getting penalized more for continuing to do the crimes is way to bad and needs to be updated. Wander Prian wrote:https://forums.eveonline.com/default.aspx?g=posts&t=491023&find=unread
"Be able to afford a loss
* Never fly something (or with something in the cargo) you can't afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit.
Consent to PvP
* You consent to PvP when you click "undock". * You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. * In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. "
You are supposed to be prepaired for PVP when you undock, no matter what the security status of the system is. Again, this is ONLY about what consequences the gankers should get AFTER they have commited a crime and nothing else. This has nothing to do with what they can afford to fly or not. It has nothing to do what they transport or where they transport. It's all about what kind of punishment criminals should get AFTER they commit a crime against players in high sec that is supposed to be relatively safe. Again, i'm saying this again as it seems that you can't get this into your heads that what a criminal does and what punishments they should get has nothing to do with that they transpost or how they fit their freighters and all of that. It has ONLY to do with what needs to happen to a ganker once they commit a crime in high sec. Get it now?
We all get what you are saying and just don't agree with you.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 11:35:10 -
[35] - Quote
NightmareX wrote:Wander Prian wrote:We all get what you are saying and just don't agree with you. That's all fine, but it would be nice of you if you could explain why a system like this wouldn't make it better for everyone in the long run?
Because there already are consequences for criminals and they are good enough. You make it sound like every freighter that undocks is getting ganked ,which is not true.
CCP has given you the tools to punish criminals, but if you don't want to take advange of those, you don't get to cry for more.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 13:42:02 -
[36] - Quote
NightmareX wrote:Jonah Gravenstein wrote:There's been plenty of explanation of the how and whys of your idea being a steaming pile of excrement. It's ill conceived, poorly researched, and demonstrates a lack of understanding about the current mechanics, it rewards the lazy and the greedy, while punishing those that aren't one or the other and it has consequences that reach far beyond gankers.
Above all it doesn't solve a problem that exists. That problem being people doing stupid things with freighters and feeding gankers easy kills.
Continuing this conversation with you is pointless, you just keep repeating yourself while adding nothing of value. You say there is plenty of explanations of why my idea is being a steaming pile of excrement. But i can't seems to find those. Care to post some of those explanations that explains in highly details on why a game that is about humans as characters shouldn't be treated as humans for committing crimes? I don't want the lame posts where someone says it's a game and it's not how EVE works, because everyone knows that. But everyone also knows that even though this is not how EVE currently works, it still can be improved / changed for the better for all sides in the long run. Again, read over why i think the risk free ganking some of you do it stupid on why it should be changed to more a risky business to do. Because having no risks doing crimes is not whar eisk vs reward is. If you have no risks on what you are doing, you shouldn't have any rewards for it either. And as you as a ganker have no risks except for having to wait a lil 15 minutes before you can keep doing your crimes in epire like nothing has ever happened before again, then you should get no reward for that either. Jonah Gravenstein wrote:There's been plenty of explanation of the how and whys of your idea being a steaming pile of excrement. It's ill conceived, poorly researched, and demonstrates a lack of understanding about the current mechanics, it rewards the lazy and the greedy, while punishing those that aren't one or the other and it has consequences that reach far beyond gankers.
Above all it doesn't solve a problem that exists. That problem being people doing stupid things with freighters and feeding gankers easy kills. If there have been plenty of explanation on why my idea is being a steaming pile of excrement, then sure, go ahead and link them to me. Remember to not give me the lame posts where they say it's a game and this is not how EVE currently works. Because everyone knows that. Show me a post where someone have explained in highly details why a criminal in EVE shouldn't be treated as a real criminal that should face harder penalties the more crimes they do. Again, i have got no explanations on why this is bad. ABSOLUTELY nothing. And a freighter pilot is NOT lazy or greedy for doing it's intended job of delivering stuffs in a freigher the way a freighter is made to be in the first place. My idea solves a big problem that the criminals has to work hader to keep ganking in high sec the more they do crimes. It's called risk vs reward. But because you have no risk, you shouldn't really have a big reward either. It's that simple.
The only one that thinks there is an issue with this, is you. Everyone else seems to think that there is no need for that as you cannot and shouldn't stop people from doing dumb things by changing the game mechanics. The devs have already made the tools for you to take on the criminals (you CAN shoot at them in space), it's not their fault that you don't use those tools. You also give the impression that every hauler is scared to undock because they will 99% sure be killed, which is actually not true and you have provided ZERO evidence to prove any of the claims you post. They are nothing more than your opinions.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 13:57:42 -
[37] - Quote
NightmareX wrote:Wander Prian wrote:The only one that thinks there is an issue with this, is you. Everyone else seems to think that there is no need for that as you cannot and shouldn't stop people from doing dumb things by changing the game mechanics. The devs have already made the tools for you to take on the criminals (you CAN shoot at them in space), it's not their fault that you don't use those tools. You also give the impression that every hauler is scared to undock because they will 99% sure be killed, which is actually not true and you have provided ZERO evidence to prove any of the claims you post. They are nothing more than your opinions.
First i will say that i kinda messed up the last post from me there as i seems to have posted the same quote 2 times. But anyways. Yeah i see this as an issue, because i'm not a ganker who have a free ride of ganking others with high rewards for having no risks over and aover again in the infinite loop, which by the way goes completely against the risk vs reward concept / balance of EVE. If you have no risks, then you shouldn't get any big rewards either. However, if you risks alot, then you can expect to gain alot of rewards. As how the current ganking mechanic works, this is not how things works with that. So it should be changed to reflect the risk vs reward balance. And also, this has nothing to do with preventing dumb peoples from doing dumb things. It has to do with having a system that punishes criminals harder the more crimes they do. How many ******* times do i have to say this?
Again, there are tools that you can use currently, but instead of using them, you are asking CCP change game-mechanics to "fix" an issue that you have no proof of, except you "feel" it's not right.
Secondly, this is a GAME. Not real life. You do things in here that you wouldn't do in real life. You cannot copy mechanics from real life into the game just because "we are all human playing this". You have to prove that something is not working correctly ( which again, requires EVIDENCE, not just that you feel something isn't right)
Thirdly, just because someone doesn't agree with you, it does not mean they are a ganker. They just can think beyond their own type of play.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 13:58:39 -
[38] - Quote
NightmareX wrote:unidenify wrote:what Ganker lost is: his ship that will not be covered by Insurance. loss of Security Status (low enough, you would be hunted by faction police in high sec, and be shoot able by any players) victim can set Kill Right to public for any hunter to use, which enable everyone to hunt you down if they want 1. He lost a couple of million isks which isn't a loss to anyone considering what they gain for ganking a freighter. 2. The security status doesn't prevent you from committing crimes in high sec. 3. And no one of those will ever be able to catch you before you have ganked someone. Again, HUUUUGE rewards for no risks which goes against the risk vs reward balance / concept of EVE.
You keep comparing a single ganker to a single hauler. You don't gank with a single ship.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 14:07:54 -
[39] - Quote
NightmareX wrote:Wander Prian wrote:You keep comparing a single ganker to a single hauler. You don't gank with a single ship. The problems is when alot of players are ganking the same target. But that problem can be fixed or improved upon by adjusting some mechanics towards each invidual criminal on what they will face for doing a criminal act. That will also make ganking with a single player more balanced to. Because if one player gets penalized for doing a crime, then all othe others who does the same crimes will get the same treatment as a criminal. You will still be able to commit crimes as normal. The only differences is that it will be harder to do the crimes the more you do it, because the police will be all over you because you have pissed them off for continuing to break the rules of high sec.
If you want to police the criminals, you can already do it. Outlaws are free to be shot as well as anyone who has just commited a criminal act, so just get out there and start hunting.
but you won't, as you don't see that as being worth your time, because ISK/hr, so CCP has to change the mechanics as you "feel" them being wrong.
The game is working as it should, but you just won't accept that fact. This isn't real life. We are playing a game. If you don't like it, nobody is forcing you to play...
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 14:22:55 -
[40] - Quote
NightmareX wrote:Wander Prian wrote:Again, there are tools that you can use currently, but instead of using them, you are asking CCP change game-mechanics to "fix" an issue that you have no proof of, except you "feel" it's not right.
Secondly, this is a GAME. Not real life. You do things in here that you wouldn't do in real life. You cannot copy mechanics from real life into the game just because "we are all human playing this". You have to prove that something is not working correctly ( which again, requires EVIDENCE, not just that you feel something isn't right)
Thirdly, just because someone doesn't agree with you, it does not mean they are a ganker. They just can think beyond their own type of play.
What are those tools you are talking about? If a freighter pilot want to do his job effectively and professioonal, then he can't just start to fit their freighters with PVP mods just so they "maybe can" save their ships if they gets unlucky getting ganked by criminals. because they aren't doing their intended job of being a freighter pilot if they PVP fit their freighters. Yes, are they gonna freight, or are they gonna PVP? So the tool of fitting differently for them is not really a choice. And the 2nd tool you probably are going to say, is by using alts / friends. But tell me how a freighter pilot should be able to use an alt or friends when the freighter pilot have to use alts or friends and cover the 3-4 jumps out from every direction / to every systems from the system you are in to make sure a potential bumping Machariel isn't there or to prevent a ganking fleet of Destroyers to get the freighter as the Destrouyer fleet can easily take 3 jumps and still arrive at the freighter before it has entered warp, even without being bumped. Using an alt or some few friends this way doesn't work when you take into consideration on how many Machariels there are out there and how fast a ganking fleet of Destroyer can move several systems before a freighter can enter warp anyways.
If all you do as a freighter-pilot is fit max cargo and undock, it's their own damn fault fot taking a too big risk. They should know better and be prepaired for PVP that MIGHT happen.
Also, the gankers are working as a team and then you complain how the freighter is supposed to be viable as a solo-job? That's not how it works sunshine.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.27 14:57:36 -
[41] - Quote
So now we are back at ganking at a thread that supposedly is not about ganking?
This is just a "nerf ganking" thread, no matter how you look at it.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
392
|
Posted - 2017.02.28 21:22:44 -
[42] - Quote
Erich Einstein wrote:Dark Lord Trump wrote: The entire point of being an outlaw is that you don't follow the laws. In turn, you forfeit CONCORD protection and are pursued by the faction police. Being effectively locked out by gates that instantly scram and web you while the faction police warps in to finish you off is stupid. You want justice, go get it yourself. Find some ganker staging system, probe down their instaundock, and drop some instalockers or smartbombing battleships there and get some justice against the "invincible" gankers.
Ganking isn't free ISK either. It merely capitalizes on the extreme risk that someone takes when they fit triple cargo expanders and fills their hold with PLEX while autopiloting through Uedama. If everyone got a clue and stopped doing dumb things with freighters, gankers would probably find themselves harder up for cash.
Im just playing by the mechanics of EVE ... Highsec means keep the damn criminals from taking over. Thats why they live in lowsec as criminals.
Then you should not be able to leave highsec without being a criminal either as you don't have any reason to go there, as only criminals live in low or null. I'm just working from your interpretation of the mechanics by the way. That would only be balanced and fair.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
393
|
Posted - 2017.02.28 21:50:18 -
[43] - Quote
Erich Einstein wrote:Wander Prian wrote:
Then you should not be able to leave highsec without being a criminal either as you don't have any reason to go there, as only criminals live in low or null. I'm just working from your interpretation of the mechanics by the way. That would only be balanced and fair.
We have already discussed this in previous posts but you just love hanging on to this idea for some reason. Criminals lose their privledges, not law-abiding pilots. Plus, I highly doubt CCP wants to keep more people from moving into low and null sec. If anything they want more people to operate in those security spaces. Fortunately, the OP pushes people who want to protect their security status to nullsec so that they wouldnt have to do any repairing of their security status to come back into highsec.
I love hanging on to it as you somehow keep suggesting that there needs to be a limitation on who can access what kind of space.
You are the one that suggested that "only criminals live in lowsec" and simply by using your interpredation of the rules, only criminals should be allowed into lowsec. See how stupid it is? If you limit some people from accessing certain types of space, the same rules need to apply the other way as well. You shouldn't have the right to reap the rewards of lowsec if you aren't willing to go criminal.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
393
|
Posted - 2017.02.28 23:43:23 -
[44] - Quote
Erich Einstein wrote:baltec1 wrote:
More than half the ganks that happened in 2013 are not happening today. Clearly ganking is not out of control, its getting strangled.
Trying to prove the nature of ganking with one statistic that deals with CONCORD kills is not exactly ethical statistics. We all know that when alphas were introduced, the player base increased largely and alphas were getting wiped out in herds. Player numbers have also been steadily decreasing over the years. That statistic does not say anything about ganking and how it's trending.
Show us the numbers you are referring to. Show us the proof.
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
393
|
Posted - 2017.03.01 09:31:15 -
[45] - Quote
Naye Nathaniel wrote:Scipio Artelius wrote:Naye Nathaniel wrote:Really? So you just admited that you are fine that you can do a lot of ganks "because you are short for a gameplay time" and don't give a **** about players which u ganged and have to work out their 10 b cargo and ship by itself ? BECAUSE if the thing would be ballanced then you will loose your fun?
WTF is wrong with you people?! You know people can already nearly eliminate their gameplay by not carrying 10B in cargo and simply using a Webber. No changes are needed except the behaviour of people. And why you force them to change their behaviour? Because you wan't? You can? or what?
The irony of complaining how one group shouldn't have to change their behaviour while asking for other to do exactly that.... 
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
394
|
Posted - 2017.03.01 21:16:40 -
[46] - Quote
Erich Einstein wrote:Please review the forum rules on properly quoting others. You need to remove unnecessary quote tags that make posts unnecessarily long. Forum rules prohibit it because it makes things harder to read and follow. Quote one point and leave all the other unnecessary content out.
Baltec is not breaking any rules. Using the flagging-system to weed out people whose opinion you don't like is not going to work. You made your thread, now you must face to fact that not everyone feels the same way as you and they are going to be vocal about that fact.
We are still waiting for the proof of this magical explosion of ganking...
Wormholer for life.
|

Wander Prian
Art Of Explosions Hole Control
394
|
Posted - 2017.03.02 14:12:25 -
[47] - Quote
Naye Nathaniel wrote:baltec1 wrote:
If its easy to multibox 11 accounts then how is it hard to have a webbing alt with the freighter?
Well i'm not a pussy to abuse a game mechanic (webbing a freighter is using a game mechanic for your favor - as it's an exploit) Problem is still a Gangers which got at last NO enough punishment for their crimes; And hello Code'y Guy - I'm not a miner ; ) and even if I would refuse something that stupid like "mining permit" ;]
Webbing a ship so it can warp faster is neither a abusing a game mechanic nor an exploit. It is a perfectly viable tactic.
Wormholer for life.
|
| |
|